DRAKE
Ship type : Drake





HIGH SLOTS
- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 100 | 42] Heavy Missile Launcher I [29xScourge Heavy Missile]
                        powergrid usage = 100.0 MW
                        Used with (chargegroup) = 88.0 groupID
                        Tech Level = 1.0
                        Used with (chargegroup) = 395.0 groupID
                        Used with (chargegroup) = 385.0 groupID
                        Rate of fire = 12.65
                        CPU usage = 42.5 tf
                        hp = 40.0

- [ 0 | 0] Empty Slot




MEDIUM SLOTS
- [ 0 | 40] Invulnerability Field I
                        Kinetic dmg resistance bonus = -25.0 %
                        powergrid usage = 0.8 MW
                        Explosive dmg resistance bonus = -25.0 %
                        EM dmg resistance bonus = -25.0 %
                        Tech Level = 1.0
                        CPU usage = 40.0 tf
                        Activation time / duration = 10.0
                        Passive thermal dmg resistance bonus = -1.0 %
                        Passive kinetic dmg resistance bonus = -1.0 %
                        Passive Explosive dmg resistance bonus = 0.0 %
                        Passive Explosive dmg resistance bonus = -1.0 %
                        hp = 20.0
                        Passive EM dmg resistance bonus = -1.0 %
                        activation cost = 40.0 Energy
                        Thermal dmg resistance bonus = -25.0 %

- [ 0 | 38] Ditrigonal Thermal Barrier Crystallization I
                        powergrid usage = 0.8 MW
                        Tech Level = 1.0
                        CPU usage = 38.0 tf
                        Activation time / duration = 12.0
                        Passive thermal dmg resistance bonus = -1.0 %
                        Passive Explosive dmg resistance bonus = 0.0 %
                        hp = 20.0
                        activation cost = 20.0 Energy
                        Thermal dmg resistance bonus = -50.0 %

- [ 0 | 36] Non-Inertial Ballistic Screen Augmentation I
                        Kinetic dmg resistance bonus = -50.0 %
                        powergrid usage = 0.8 MW
                        Tech Level = 1.0
                        CPU usage = 36.0 tf
                        Activation time / duration = 12.0
                        Passive Explosive dmg resistance bonus = 0.0 %
                        Passive kinetic dmg resistance bonus = -1.0 %
                        hp = 20.0
                        activation cost = 20.0 Energy

- [ 132 | 46] Large Shield Extender II
                        powergrid usage = 132.0 MW
                        Signature radius bonus = 25.0
                        EM dmg resistance bonus = 0.0 %
                        Explosive dmg resistance bonus = 0.0 %
                        Tech Level = 2.0
                        Kinetic dmg resistance bonus = 0.0 %
                        Thermal dmg resistance bonus = 0.0 %
                        CPU usage = 46.0 tf
                        Shield HP bonus = 3617.578 HP
                        hp = 20.0

- [ 132 | 46] Large Shield Extender II
                        powergrid usage = 132.0 MW
                        Signature radius bonus = 25.0
                        EM dmg resistance bonus = 0.0 %
                        Explosive dmg resistance bonus = 0.0 %
                        Tech Level = 2.0
                        Kinetic dmg resistance bonus = 0.0 %
                        Thermal dmg resistance bonus = 0.0 %
                        CPU usage = 46.0 tf
                        Shield HP bonus = 3617.578 HP
                        hp = 20.0

- [ 132 | 46] Large Shield Extender II
                        powergrid usage = 132.0 MW
                        Signature radius bonus = 25.0
                        EM dmg resistance bonus = 0.0 %
                        Explosive dmg resistance bonus = 0.0 %
                        Tech Level = 2.0
                        Kinetic dmg resistance bonus = 0.0 %
                        Thermal dmg resistance bonus = 0.0 %
                        CPU usage = 46.0 tf
                        Shield HP bonus = 3617.578 HP
                        hp = 20.0




LOW SLOTS
- [ 1 | 35] Ballistic Control System I
                        powergrid usage = 1.0 MW
                        Tech Level = 1.0
                        rate of fire bonus = 7.5 %
                        CPU usage = 35.0 tf
                        Missile Damage Bonus = 107.0 %
                        hp = 20.0

- [ 0 | 1] Shield Power Relay I
                        Shield recharge rate bonus = 20.0 %
                        Tech Level = 1.0
                        CPU usage = 1.0 tf
                        Capacitor bonus = 100.0 %
                        Shield HP bonus = 100.0 %
                        hp = 20.0
                        Powergrid bonus = 100.0 %
                        Capacitor recharge rate bonus = -35.0 %

- [ 0 | 16] Power Diagnostic System II
                        Shield recharge rate bonus = 8.5 %
                        Tech Level = 2.0
                        CPU usage = 16.0 tf
                        Capacitor bonus = 105.0 %
                        Shield HP bonus = 105.0 %
                        hp = 20.0
                        Powergrid bonus = 105.0 %
                        Capacitor recharge rate bonus = 8.5 %

- [ 0 | 16] Power Diagnostic System II
                        Shield recharge rate bonus = 8.5 %
                        Tech Level = 2.0
                        CPU usage = 16.0 tf
                        Capacitor bonus = 105.0 %
                        Shield HP bonus = 105.0 %
                        hp = 20.0
                        Powergrid bonus = 105.0 %
                        Capacitor recharge rate bonus = 8.5 %




RIG SLOTS
- [ 50] Core Defence Field Purger I
                        Tech Level = 1.0
                        Rechargerate Bonus = -20.0 %
                        Calibration cost = 50.0
                        Drawback = 9.0 %

- [ 50] Core Defence Field Purger I
                        Tech Level = 1.0
                        Rechargerate Bonus = -20.0 %
                        Calibration cost = 50.0
                        Drawback = 9.0 %

- [ 50] Core Defence Field Purger I
                        Tech Level = 1.0
                        Rechargerate Bonus = -20.0 %
                        Calibration cost = 50.0
                        Drawback = 9.0 %




DRONE BAY







SHIP'S ATTRIBUTES

Powergrid1099.4 MW / 1124.55 MW
CPU617.5 tf / 656.25 tf
Capacitor (regen)3100.781 Energy (720.54sec)
Max Cap Regen10.54 per sec (approx.)
Max Cap Needed7.333 per sec
Velocity168.0 m/sec
Signature444.083 m
Target Range66000.0 m
Scan Resolution195.0 mm
ECCM Gravimetric19.0 points
Shield HP (regen)18389.698 HP (342.93sec)
Max Shield Regen134.06 per sec (approx.)
Shield EM32.5 %
Shield Explo73.0 %
Shield Kinetic78.87 %
Shield Thermal71.82 %
Armor HP4296.6
Armor EM60.0 %
Armor Explo10.0 %
Armor Kinetic25.0 %
Armor Thermal45.0 %
Structure HP4687.2
Drone Capacity25.0 m3
Capacity345.0
Warp Max Distance302.7AU


DPS = 75.9






SKILLS REQUIRED

Lvl 3Caldari Cruiser
Lvl 1Science
Lvl 4Shield Upgrades
Lvl 4Energy Grid Upgrades
Lvl 1Shield Rigging
Lvl 4Caldari Frigate
Lvl 1Tactical Shield Manipulation
Lvl 4Spaceship Command
Lvl 2Gunnery
Lvl 3Mechanic
Lvl 4Engineering
Lvl 3Jury Rigging
Lvl 1Missile Launcher Operation
Lvl 1Weapon Upgrades
Lvl 2Battlecruisers